Customer apps
Ordering, booking and account apps that give customers a reason to come back — with push notifications that earn their place.
- Flutter
- Push
- Payments
We design and build iOS and Android apps from one Flutter codebase — with analytics, crash reporting and release pipelines wired in from day one, and a backend built to carry them.
Six shapes of app, one standard of craft. If yours sits between two of them, that is normal — tell us the goal instead.
Ordering, booking and account apps that give customers a reason to come back — with push notifications that earn their place.
A native storefront on top of your existing online store, sharing its products, stock and orders.
Rides, deliveries and appointments with live location, scheduling and a separate app for drivers or staff.
Inspection, sales and delivery apps for your team that work offline and sync when the signal returns.
A mobile front end for your web platform or SaaS, sharing its API, accounts and data.
Assistants, smart search, scanning and recognition wired into your own data — useful, not a gimmick.
The unglamorous parts that decide whether an app survives its first year in the stores.
Flutter compiles to native iOS and Android, so features ship to both at once and never drift apart.
Smooth scrolling and quick start-up on mid-range Android handsets, not just the latest iPhone.
Every screen and every crash tracked from the first beta, so decisions come from data rather than reviews.
Automated builds, test tracks and store submissions — an update becomes a routine, not an event.
Caching and offline states designed in, because your users are not always on wifi.
Encrypted storage, proper authentication and API access scoped to what each screen needs.
Four stages, the same on every app. You hold a working build in your hand every week.
We map the screens, users and integrations, agree what version one must do, then fix the price and the date.
A clickable prototype on your own phone before any production code, tested with real users where it matters.
Builds to TestFlight and Google Play testing every week, with the backend and integrations built alongside.
Store listings, review submission and launch — then releases driven by analytics and user feedback.
What people ask us about building a mobile app, before the first call.
It depends on the number of screens, whether you need a backend built too, and which systems the app connects to — so we quote rather than guess. Because one Flutter codebase covers iOS and Android, you are not paying for the same app twice. You get a fixed quote before any work starts.
One codebase means one team, one feature set and one release schedule for both platforms, with performance that users cannot tell apart from native. Where an app genuinely needs platform-specific code — a particular hardware SDK, for example — Flutter lets us write that part natively.
It depends on scope, which is why the date comes with the fixed quote rather than before it. You get a working build on your phone every week, so progress is never a surprise, and we plan for app-store review time at launch.
Yes. We prepare the listings, screenshots and privacy disclosures, submit for review and deal with any feedback from Apple or Google. The developer accounts are registered in your name, so the apps belong to you.
Yes. Most apps need an API, a database and an admin panel for your team, and we build those alongside the app. If you already have a backend, we connect to it instead.
Apple and Google change their platforms every year, so apps need looking after. We keep yours compatible with new OS versions, monitor crashes and ship fixes — and most clients move onto iteration sprints for new features, scoped separately.
Tell us who the app is for and what it has to do. You'll get a fixed quote, a timeline and a clear plan — usually within a business day.